These new bones support rigging and animation to provide the opportunity for a much wider range of avatar body types, facial expressions, and animations than is currently possible in Second Life. Project Bento is an extension to the existing avatar skeleton to include many new bones, joints, and attachment points. This resets the skeleton for you only other Residents in the area (including the distorted avatar) will see no change. If you are running the Release Candidate Viewer and still observe a distorted avatar, you can reset your view of the avatar’s skeleton by right-clicking the avatar and choosing Reset Skeleton. This is expected during the Release Candidate period and will be resolved once Project Bento leaves Release Candidate status. Note: Because Project Bento makes changes to the Second Life avatar skeleton, some avatars (specifically, those using the new joints, bones, and animations allowed by Project Bento) will appear to be distorted or “bunched up” to Residents who are not running the Project Bento Release Candidate Viewer. What features are available to help troubleshoot issues with my avatar skeleton?.
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